Thomas Yeardley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 10 years later his spouse died after the birth of his son. Heartbroken, Thomas never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to raise his children well; and he's repulsed by the pc
Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, In love, Family. Occupation: Miller
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Percival Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a tan coat over a brown low-cut shirt, and a top hat upon his head. His whole body is exceptionally muscular. His hair is red and curly. His hazel eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: The child of a Shipwright, who enjoyed hunting, Percival was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to his current location. He has worked as a Fisher like his mother before him.
Motivation: To be a Shipwright again; and wants to open a new tavern
Ideals: Gifted, Persistence. Bonds: Immigrant, Nature, Job. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 200 gp.
Godfrey Oakes, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red hair is cut short. His blue eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Rich. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: Just what you see.
Geoffrey Brixton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with deerstalker hat. He keeps his red hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a logical person and will generally grow upset if things defy logic and science.
History: Geoffrey hails from a village terrorized by dire rats. A freak accident while working with his Spice Merchant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp.
Gerald Astley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large green mantle and cape that has been intricately interwoven into his tan robe. His golden hair is kept up in a ponytail inside a small hat. His eyes are hazel and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Cartwright, who enjoyed hunting, Gerald was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Human compassion; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Optimist. Flaws: Hedonist, Racist. Bonds: Nature, Job. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 13000 sp. 1 Chain shirt. 1 Chain shirt. 1 Breastplate.
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