Lance Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is renowned for his bright pastel suits and hats. His white hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Lance studied abroad. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Military, Family. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2900 sp.
Lewis Kelsey, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his chestnut hair in a flapper bob. His eyes are gray and beady.
Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal dancing training, and achieved minor success. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
Roger Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt, marred by beers. He has styled his black hair well, parting it to the left. His thin eyebrows rest above his beady gray eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.
History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Roger was born on a far southern mountains where he grew up under the tutelage of his father, an expert Shepherd. He left for the south, certain he would find work there.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Ugly, Shy, Racist. Bonds: Poor, Immigrant. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 170 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp).
Ernest Graham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Shy, Fearful, Mundane. Bonds: Rich, Enemies. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Jade (130 gp).
Aldous Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He is portly but not overly obese. He has a silver handlebar mustache and slicked back silver hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was raised in a island tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has passion for adventuring and risk; and to unite with his brother
Ideals: Optimist, Entrepeneur. Bonds: Family, In love, Nature, Adventurer. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
