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NPC Generator

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Advanced [show]


Hugh Bradly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear brown clothing when he does not wear armor. His white hair is cut short. His eyes are brown and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and to find somewhere to settle down

Ideals: Joker. Flaws: Ugly, Fearful, Mundane. Bonds: Rich. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Hugh Bradly, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trym Westbrook, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Cynical, Antagonistic. Bonds: Nature, Adventurer. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Trym Westbrook, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 7 (-2)13 (+1)
Skills Perception +0, Performance +3
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: Aquamarine (500 gp). Obsidian (14 gp). Alexandrite (500 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Tim Colby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear violet tank tops with red pants. His brown hair is cut jaggedly and amateurishly. His green eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Spy and found it very stressful. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Athletic, Optimist, Professionalism. Bonds: Rich, Job. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Colby, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +0, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 6000 cp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (600 gp). Sapphire pendant on gold chain (1000 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Kent, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, marred by beers. His hair is auburn and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Odo will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to prove his worth to the world

Ideals: Extrovert. Flaws: Ugly, Impulsive, Mundane. Bonds: Nature. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Odo Kent, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp. Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy silver hair. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Banker business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Banker soon after.

Motivation: Further expansion of business.

Ideals: Optimist, Logical. Bonds: Attractive, Job, Military. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Godfrey Altham, Male Human Expert 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Religion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1700 gp. Onyx (20 gp). Violet garnet (1400 gp). Chrysoprase (20 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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