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NPC Generator

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Advanced [show]


Trym Fidget, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He is bald on top and has large red tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly. Bonds: Slave, Religious. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Trym Fidget, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)8 (-1) 9 (-1)10 (+0)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cory Beverly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man prefers to wear white pants and tee shirts. He has wavy chestnut hair. He has several tiny amber earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Cory hails from a village terrorized by brigands. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Flaws: Insane. Bonds: Rich, Enemies, Adventurer. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Cory Beverly, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp.


Social Check DCs


Justin Dumph, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His blonde hair is braided into rings. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.

History: The child of a Seamstress, who enjoyed hunting, Justin was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Addict. Bonds: Attractive, Military, Nature, Family. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Justin Dumph, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Bernard Alston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He feels threatened by others.

Ideals: Fighting, Athletic. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Bernard Alston, Male Human Adept 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Manfred Norton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His silver hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: He was born in a small island village. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Manfred Norton, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 40 pp.


Social Check DCs

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