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NPC Generator

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Advanced [show]


Ernest Nash, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are green.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Extrovert, Persistence. Bonds: Rich, Religious. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Ernest Nash, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp.


Social Check DCs


Wymar Camden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. His white hair is smooth and relatively long. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's in love

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Has a crush, Adventurer. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Wymar Camden, Male Human Warlock 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Hubert Marston, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has a moderate pudge and is not very fit. He sports a long silver beard, and similarly colored long hair. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Slave, Job. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Hubert Marston, Male Human Barbarian 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Moonstone (80 gp). Blue quartz (13 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Langston, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with white and black striped suspenders. He wears various colorful collared shirts. His blonde hair is cut short. His eyes are likewise amber.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his poetry dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Rich, Debt. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Langston, Male Human Commoner 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)11 (+0) 9 (-1)16 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2 Alchemist’s fire.


Social Check DCs


Frederick Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white cloak and cross-gartered black stockings. His hair is white, silky, and of moderate length. He has gleaming, smiling amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frederick is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Mercenary, Frederick learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frederick took refuge in the old dungeon and found the beat up hammer and armor he uses now. He has drifted from career to career and currently works as a Mercenary.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Frederick Tattersall, Male Human Wizard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)9 (-1) 11 (+0)15 (+2)
Skills Insight +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Tiger eye turquoise (16 gp). Blue quartz (16 gp). Aquamarine (1500 gp). Jet (70 gp).


Social Check DCs

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