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NPC Generator

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Advanced [show]


Raymond Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He wears a colorful flower in his silver hair. His eyes are hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Mundane, Hedonist. Bonds: Attractive, Enemies. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Raymond Tewksbury, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Peter Garfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Peter will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He hasn't been sleeping well lately.

Motivation: He feels threatened by others; and to get a good night's sleep

Ideals: Extrovert. Flaws: Insomniac, Fearful. Bonds: Immigrant. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Peter Garfield, Male Human Expert 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Large well-done wool tapestry (600 gp).


Social Check DCs


Heward Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Thorpe, Male Human Wizard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Gerald Morton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His martial abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Morton, Male Human Expert 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp. Old masterpiece painting (1300 gp). Solid gold idol (200 gp).


Social Check DCs


William Chester, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Baker. His chestnut hair is cut jaggedly and amateurishly. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: William lived on a farm with his father, near the main road leading to a nearby town. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. William's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Baker

Voice: Whispers

Attributes [hide]

William Chester, Male Human Druid 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills History +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp.


Social Check DCs

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