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Advanced [show]


Gunter Blankley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time, and carries swords. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Gunter Blankley, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 5 (-3)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 cp. Alexandrite (700 gp). Chrysoprase (80 gp). Silver pearl (110 gp). Moonstone (80 gp). 1 Minor magic item.


Social Check DCs


Hubert Barton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a yellow vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. He has violet eyes and a yellow hat with a tan feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Marshal and found it very stressful. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Hubert Barton, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +0, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. Onyx (30 gp). Azurite (13 gp).


Social Check DCs


Adelard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his shortbow ready. His red hair is slicked back into a classic pompadour. His eyes are hazel.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Interpreter, who enjoyed hunting, Adelard was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption.

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Adelard Tewksbury, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)6 (-2) 10 (+0)9 (-1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp. Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Black velvet mask with numerous citrines (120 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Miles Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long silver hair reaches down to his waist. His eyes, though not visible through his cowl, are violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Sage, Miles learned a great deal about his mother's area of expertise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Retire the richest man in the south; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Justice, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Miles Jacobs, Male Human Barbarian 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 71 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 17 (+3)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Lance has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Lance Staurheim, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 11 (+0)15 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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