Henry Clayton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his golden hair to look like a famous performer. His eyes are blue and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: His religion dominates his actions.
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Religious, Mentor. Occupation: Barber
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Aquan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp).
Bernard Cornish, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His black hair is lengthy and is close to two feet long. He has a dull look in his blue eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.
History: Bernard was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: To be a Laborer again; and further expansion of business
Ideals: Professionalism. Flaws: Racist. Bonds: Job, Rich. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. Banded agate (15 gp). Smoky quartz (40 gp). Zircon (40 gp).
Bertram Berkeley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a faded coat and loose pants complete with Stetson hat. His left leg appears badly burned and disfigured. His black hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Carter business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor
Flaws: Racist. Bonds: Attractive, Family, Job. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Don Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a rapier on his belt. He is physically well-built. His hair is long and brown with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His violet eyes dart from person to person.
Personality: He is mildly Human supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying brother.
Motivation: He is terrified, and will act out of fear; and his religion dominates his actions
Ideals: Fighting, Gifted. Flaws: Racist, Fearful. Bonds: Religious. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. 1 Silk rope. 1 Disguise kit.
Dean Bradley, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and dresses in grey turtlenecks beneath a white coat with brown slacks. His skin is also unnaturally pale. He wears his golden hair up. His eyes are hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 4 (-3) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 90 pp. Golden pearl (120 gp). 1 Masterwork Heavy wooden shield.
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