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NPC Generator

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Advanced [show]


Bernard Skelton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his golden hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 3 years old his parents immigrated from the east. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Bernard Skelton, Male Human Wizard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 3000 sp.


Social Check DCs


Godfrey Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears professional attire. He wears a colorful flower in his auburn hair. He has a dull look in his gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Godfrey Thackeray, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. He wears his auburn hair down. He has a dull look in his green eyes.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and his religion dominates his actions

Ideals: Artistic, Entrepeneur. Bonds: Religious, Family, Job. Occupation: Miller

Voice: French accent

Attributes [hide]

Trym Gresham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ralf Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit, and he perpetually has his scythe ready. He has a small bristly mustache and wavy black hair. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a slaver, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive, Mentor, Adventurer. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ralf Shelley, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Henry Myerscough, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Priest, but he was a colossal failure. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave, Job. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Henry Myerscough, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 17 (+3)9 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 600 sp. 1 Silver holy symbol.


Social Check DCs

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