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NPC Generator

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Advanced [show]


Alex Fulton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears red painted combat armor at almost all times. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes dart from person to person.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Professionalism. Flaws: Disease, Insomniac. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Alex Fulton, Male Human Monk 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Bertram Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. He wears a colorful flower in his chestnut hair. His violet eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Gifted, Artistic. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Bertram Ramsay, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3200 sp. 4 Tanglefoot bags. 6 Acid flasks.


Social Check DCs


Thomas Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His red hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Entrepeneur. Bonds: Adventurer, Slave. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Thomas Mori, Male Human Bard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 4000 sp. Lapis lazuli (16 gp). Moss agate (16 gp). Coral (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Weld, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, brown, dusty cloak. He has dyed his greying white hair a little too much giving a sharp white color. He has hazel eyes and a brown hat with a grey feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Roger Weld, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 5 (-3)17 (+3) 12 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Anthony Sheldon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is matted, messy, and big. His violet unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the north his family was never financially stable. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 6 years later his spouse died after the birth of his son. Heartbroken, Anthony never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Disease, Shy, Fearful. Bonds: In love, Poor. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Anthony Sheldon, Male Human Bard 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 17 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)16 (+3) 16 (+3)14 (+2)
Skills Deception +5, Medicine +6
Senses Passive Perception 13
Languages Common, Terran, Druidic, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 150 pp. Alexandrite (600 gp). Amethyst (40 gp). Malachite (15 gp). Violet garnet (600 gp). Amber (40 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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