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NPC Generator

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Advanced [show]


Gerard Clapham, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has worked as a Mayor like his father before him.

Motivation: A deep hatred of giants; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Has a crush, Enemies, Poor, Job. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Clapham, Male Human Adept 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 7 (-2)15 (+2)
Skills Stealth +6, Survival +1
Senses Passive Perception 8
Languages Common, Terran, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An abacus with copper, silver and gold markers (150 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and is well dressed, but even with his fine clothing he looks run-down. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Trym has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow

Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Enemies. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Graeme, Male Human Expert 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)7 (-2) 14 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Patrick Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy brown suit. He has a penchant for wearing a ring with an oversized jet on his left hand. His blonde hair, when down, is lengthy. He has a dull look in his amber eyes.

Personality: He dislikes all the random violence that takes place in the east. He enjoys reading and quiet.

History: A powerful brothel owner made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Pacifist, Logical. Bonds: Attractive, Rich, Mentor, Religious. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Patrick Wakefield, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)18 (+4) 4 (-3)9 (-1)
Skills Insight -1, Religion +6
Senses Passive Perception 7
Languages Common, Halfling, Terran, Abyssal, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Aldous Lancaster, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His wide-brimmed hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small island village. He was an athlete and attended two major summer competitions. He never won. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Aldous Lancaster, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3200 sp.


Social Check DCs


Rolf Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Expand his business; and wants to open a new tavern

Bonds: Attractive, Immigrant, Nature, Family, Job. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Rolf Upton, Male Human Expert 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)11 (+0) 8 (-1)15 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp.


Social Check DCs

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