Adelard Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His small hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the east, but his parents moved at a very young age to the south. Adelard was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Barrister. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Insane, Shy. Bonds: Immigrant. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item.
Aldous Southey, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man wears tight fitting clothing which further accentuates his frame. He has moderate length auburn hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the west to a Carpenter, Aldous learned a great deal about his mother's area of expertise. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has drifted from career to career and currently works as a Carpenter.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Ideals: Athletic. Bonds: Attractive, Job, Slave, Enemies, Adventurer. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Gunter Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a grey feathered hat and grey clothes. He has done his best to style his chestnut hair to look like a famous performer. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Sage, his father struggled to pay the bills. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is unsatisfied with his job.
Flaws: Ugly. Bonds: Job, Military, Poor, Enemies. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 1 Minor magic item.
Nicholas Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of ceremonial daggers on his belt, each one with a emerald on the hilt. He wears his hair in dreadlocks. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. In the meantime he has taken over work as a Glassblower and occasionally as a mercenary.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2200 sp.
Gomory Bing, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly brown, has prominent grey streaks. This gray eyed easterner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and to end his boredom
Ideals: Disciplined, Philantrophist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1200 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (900 gp).
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