Anthony Rutland, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is bald on top and has large auburn tufts of hair around his ears. He has gray eyes and a blue hat with a tan feather.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He enjoys reading and quiet.
History: He was always a brilliant, if unscrupulous mind. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in lance use. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical, Fighting. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Adam Marlee, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He very much looks the part of a Interpreter. He keeps his long auburn hair kept up in a rat tail. His fierce gray eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Interpreter business at a young age. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Interpreter for hire.
Motivation: To be a Healer again.
Flaws: Ugly, Shy, Fearful. Bonds: Job, Nature. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Aquamarine (800 gp). Iolite (40 gp).
Peter Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a white costume with the symbols of the four houses of cards on his torso. He has a long white beard with little hanging trinkets. His gray eyes peer out from beneath his Stetson white hat.
Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the south, but his parents moved at a very young age to the north. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Shy, Insane. Bonds: Immigrant, Slave. Occupation: Mortician
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Shane Dayton, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His moppish white hair is in a traditional bowl cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.
History: He was born at the edge of vast plains. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Gifted. Bonds: Attractive, Nature, Immigrant, Has a crush. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Hugh Bradshaw, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. He wears a colorful flower in his chestnut hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Hugh was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Assassin.
Motivation: Doesn't want to be a Assassin and was forced into it by his family; and find a way to reverse the transformation of his sister
Flaws: Depressed. Bonds: Attractive, Adventurer, Family, Job. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
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