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NPC Generator

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Advanced [show]


Heward Ridley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His long auburn hair is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: He was born to loving parents in a slum to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: Retire the richest man in the east; and to find somewhere to settle down

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Attractive, Poor. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Heward Ridley, Male Human Commoner 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anthony Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. He keeps his golden hair in a flapper bob. This gray eyed northerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Slave, Poor, Adventurer. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Anthony Huckabee, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)12 (+1) 6 (-2)18 (+4)
Skills Deception +7, Survival +1
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 5000 sp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.

History: Born in the east to a Body Guard, Solomon learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Ugly, Lazy. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Solomon Skelton, Male Human Warlock 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 4000 cp. Alexandrite (600 gp).


Social Check DCs


Simon Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and yellow pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. His tied-back hair is golden. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: A powerful wizard made him what he is. His childhood dream was to be a Healer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Stansfield, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 2 Alchemist’s fire. 8 Acid flasks.


Social Check DCs


John Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He has a very tight haircut. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Poor, Enemies, Religious, Adventurer. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Windsor, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 600 gp.


Social Check DCs

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