Godfrey Walpole, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.
History: He was born into a rich family. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wishes to resurrect an old love; and to prove his worth to the world
Flaws: Impulsive, Disease. Bonds: Guardian, Rich, In love. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 pp. Red-brown spinel (130 gp). 1 Masterwork Uncommon Weapon.
Theodoric Langston, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His white hair is lengthy. His eyes are gray and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Theodoric is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A powerful wizard made him what he is. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and to reunite with his absent father
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Mentor, Military. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2900 sp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Nicholas Watson, Male Human [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a grey coat with brown slacks. His silver hair is unkempt and raggedy. His ears are large.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Justice, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 3000 sp. Azurite (12 gp). Tiger eye turquoise (12 gp). Pink pearl (80 gp).
Shane Payton, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing tan shirts, loose pants, and blazers most of the time, he is not a threatening figure. His moppish black hair is in a traditional bowl cut. His eyes are hazel.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of goblins once and for all.
History: Shane hails from a village terrorized by goblins. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Revenge; and he is unsatisfied with his job
Flaws: PTSD. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Barrister
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: Tourmaline (160 gp). Brown-green garnet (160 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.
Gunter Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and is dressed in a clean brown cloak covering his clean studded leather. His right hand appears badly burned and disfigured. His long black hair reaches down to his waist. His violet eyes are passionate and lively.
Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Religious. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
