Adelard Brent, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears bulky green painted plate armor. He is tall, broad shouldered and powerfully built. He has a silver handlebar mustache and slicked back silver hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: Eccentric and domineering, Adelard will drive conversation. He is a great chef.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Extrovert, Gifted, Logical. Bonds: Attractive, Family. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Dwarven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp.
Trey Barclay, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear black clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Energy wise he seems alert and responsive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and retire the richest man in the east
Ideals: Artistic, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Jocelyn Bradly, Male Human [Permalink]
Personal [hide]
Description: This eastern man prefers to wear flannel. His clothes are grease stained in places. His hair is cut close to his head. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To pay off his debts; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Celestial
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: An abacus with copper, silver and gold markers (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Finely wrought small gold bracelet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Hadley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is cut jaggedly and amateurishly. His brown unseeing eyes seem to look past you.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Job, Slave. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Odo Blankley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear ponchos typically of a light black in addition to tight pants. His long auburn hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Odo studied abroad. His childhood dream was to be a Architect, but he was a colossal failure. He now owns his own business.
Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 9 (-1) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
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