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NPC Generator

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Advanced [show]


Tim Westcott, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his longbow always slung over his shoulder. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of giants once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Flaws: Insomniac, Disease. Bonds: Attractive, Enemies, Rich. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Tim Westcott, Male Human Monk 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 9000 sp.


Social Check DCs


Trey Branson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears bulky grey painted plate armor. He has a long chestnut beard with little hanging trinkets. He has several tiny ruby earrings on each ear.

Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich western family. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and meet up once more with his childhood friend

Ideals: Impeccable. Bonds: Rich, Immigrant, Adventurer, Enemies. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Branson, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 2 Holy water. 2 Holy water.


Social Check DCs


Clerebold Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has styled his silver hair well, parting it to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Slave Trader in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His arcane abilities were realized during a raid on his village. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Fighting, Disciplined, Gifted. Bonds: Job, Slave. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Clerebold Gyula, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)9 (-1) 10 (+0)14 (+2)
Skills Nature +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Acid flasks. 4 Smokesticks.


Social Check DCs


Gerald Clapham, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears long strands of jet and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. He has no hair. He has amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: He comes from a rich southern family. His necromantic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Gerald Clapham, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 17 (+3)10 (+0)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Chad Tindall, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a black coat with tan slacks. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His head has been shaved. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He struck the Body Guard job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Flaws: Ugly. Bonds: Job, Family, Nature, Slave. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Chad Tindall, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs

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