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NPC Generator

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Advanced [show]


Diggory Peyton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a fancy white suit. He sports a long blonde beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Human culture. He is harsh and unforgiving.

History: Diggory was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He used his abilities to travel the world and help people.

Motivation: He has a crush on the local Miller; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Racist, Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Diggory Peyton, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)16 (+3) 16 (+3)12 (+1)
Skills Medicine +6, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Badger, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears tattered old clothes, marred by teas. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Bather, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he feels threatened by others

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Bertram Badger, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs


Peter Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black deerstalker hat and black clothes. He wears a colorful flower in his blonde hair. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Antagonistic, PTSD. Bonds: Attractive, Poor. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Peter Coombs, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Roland Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is auburn and curly. His eyes are a pleasant brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with music.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Map Maker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Artistic, Gifted. Flaws: Sensitive. Bonds: Poor, Job. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Roland Gentry, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Backpack. 1 Superior lock.


Social Check DCs


Reynard Lindsey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is wearing colorful clothing, dressed as a Assassin. His white hair is thinning but still full. His eyes are likewise brown.

Personality: He has always had a great fascination with Human culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Bricklayer, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: A deep hatred of dire rats; and human compassion

Ideals: Optimist. Flaws: Racist. Bonds: Poor, Job, Enemies. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Reynard Lindsey, Male Human Fighter 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 92 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)13 (+1) 10 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs

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