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Bertram Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears white painted combat armor at almost all times. His chestnut hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Bertram Brixton, Male Human Monk 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 11 (+0)18 (+4)
Skills Animal Handling +3, Performance +7
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Roger Benson, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and is wearing a perfectly clean shirt and pair of pants. His hair is short and silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Engraver, who enjoyed hunting, Roger was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roger took refuge in the old dungeon and found the beat up longsword and armor he uses now. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Philantrophist, Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Nature. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Benson, Male Human Cleric 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)13 (+1) 17 (+3)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 50 pp. Blue star sapphire (700 gp). Carnelian (30 gp). Sardonyx (30 gp).


Social Check DCs


Ernest Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his golden hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He believes the world needs to unite to get rid of giants once and for all.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Fighting, Athletic. Bonds: Attractive, Enemies, Family. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Dalton, Male Human Fighter 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 15 (+2)7 (-2)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Chad Compton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his kukri. His auburn hair is thinning but still full. His eyes are violet and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Servant mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Human compassion; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Justice. Flaws: Ugly, Greedy, Disease. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Chad Compton, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)18 (+4) 11 (+0)11 (+0)
Skills Acrobatics +6, Arcana +7
Senses Passive Perception 10
Languages Common, Draconic, Terran, Abyssal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +7

Possessions: 2000 sp. 1 Superior lock. 1 Spyglass.


Social Check DCs


Gerard Wheatley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is physically well-built. His red hair is long and unkept. His violet eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Persistence. Flaws: Ugly. Bonds: Religious, Mentor, Family. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Gerard Wheatley, Male Human Sorcerer 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 18 (+4)13 (+1)
Skills Medicine +7, Stealth +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs

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