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Advanced [show]


Guy Burton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His auburn hair is kept up in a ponytail inside a Stetson hat. His eyes are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Adventurer, Rich. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Guy Burton, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Athletics +3
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Sherwood, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is auburn, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 4 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Expand his business.

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Trym Sherwood, Male Human Ranger 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp. Amethyst (80 gp).


Social Check DCs


Kyle Stanton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Bonds: Rich, Job, Has a crush, Attractive. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Stanton, Male Human Warrior 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 6 (-2)10 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +7, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Dean Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His long black hair reaches down to his waist. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Dean studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dean Alby, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills History +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. Silver pearl (50 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). White pearl (50 gp).


Social Check DCs


Miles Woods, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a robe, a symbol of magic around his neck, and a whip on his belt. He has wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Miles took refuge in the large cave and found the beat up whip and armor he uses now. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Has a crush, Nature. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Miles Woods, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 14 (+2)6 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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