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NPC Generator

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Advanced [show]


Bertram Eastoft, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with broad hat. His brown hair is slicked back into a classic pompadour. His green eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: In love, Rich. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Bertram Eastoft, Male Human Adept 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Anthony Norton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. With a patchy silver beard and wild silver hair. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of illithids once and for all.

History: Anthony was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Disciplined. Bonds: Slave, Enemies, Attractive. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anthony Norton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (500 gp). 6 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Balimaar Stratford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a faded coat and loose pants complete with small hat. Beneath his clothing is a huge mess of scar tissue. His blonde hair is kept up in a ponytail inside a small hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Detective, who enjoyed hunting, Balimaar was taken on many hunting expeditions. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Enemies, Nature. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Balimaar Stratford, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Geoffrey Carlisle, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears skinny pants and wears a blue and green robe with the hood down, marred by chocolates. His brown hair is heavily combed to the left. His eyes are blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: He got into the Bather business at a young age. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly. Bonds: Nature, Job, Rich. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Geoffrey Carlisle, Male Human Druid 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 67 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 13 (+1)16 (+3)
Skills Athletics +5, History +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying golden hair a little too much giving a sharp golden color. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Fighting, Athletic. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Anselm Tyndall, Male Human Expert 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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