Lance Sharps, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and brown robe with the hood down. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. He has wavy white hair. He has gray eyes and a yellow hat with a brown feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Expand his business; and he's in love
Bonds: Attractive, Military, Nature, Job, Has a crush. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 63 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
Possessions: 500 gp.
Norman Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a tan low-cut shirt, and a Stetson hat upon his head. He is physically well-built. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.
History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his music dream.
Motivation: He seems to be bored by most things; and retire the richest man in the north
Ideals: Entrepeneur, Artistic. Flaws: Antagonistic, Mundane. Bonds: Nature. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 3100 sp. Moss agate (9 gp). Eye agate (9 gp). 1 Everburning torch.
Peter Yorke, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His tied-back hair is chestnut. His hazel unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Gifted. Flaws: Disease, Insane, Fearful. Bonds: Adventurer. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.
Tim Conway, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a fancy grey suit. His clothes are grease stained in places. His silver hair is still thick. His eyes are amber and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.
History: Tim was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. A few years later when the west was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Aldous Charlton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is renowned for his bright brown suits and hats. His blonde hair is braided into rings. His eyes are likewise brown.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born at the edge of vast forest. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Human compassion; and further expansion of business
Ideals: Athletic, Joker. Flaws: Shy, Racist. Bonds: Nature, Job. Occupation: Priest
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 56 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 600 gp. Rhodochrosite (13 gp). Moss agate (13 gp). Bloodstone (60 gp). Pink pearl (110 gp). Blue sapphire (800 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
