Richard Weld, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. He wears a small hat to cover his moderate length brown hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is greedy; and to settle down with his crush
Ideals: Joker, Gifted. Bonds: Rich, Attractive, Has a crush. Occupation: Laborer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Drogo Wheatley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His head has been shaved. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves writing and to teach people writing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his father. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Joker, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Chrysoberyl (40 gp).
Alex Stratford, Male Human [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His hair is long and red with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He wears a mask on his face.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Enemies. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 4000 sp. Lapis lazuli (16 gp). Star ruby (800 gp). Hematite (16 gp).
Kyle Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: From birth he was tutored by a cruel and relentless mentor. When Kyle reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Mentor, Military, Job. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Gilbert Thorpe, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. He has moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. Now he works as a music tutor during his time off.
Motivation: He wants to get laid; and wants a kiss
Ideals: Artistic, Logical. Flaws: Cynical, Impulsive. Bonds: Attractive, Has a crush. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 5 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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