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NPC Generator

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Advanced [show]


Peter Cornish, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, white cloak. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a brothel owner, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Mentor, Job, Family. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Peter Cornish, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gilbert Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His white hair is cut short with large spiked bangs in the front. His eyes are amber and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: Gifted from a young age, Gilbert studied abroad. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Optimist, Pacifist, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Gilbert Pickering, Male Human Cleric 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 160 pp.


Social Check DCs


Randal Badger, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his auburn hair up in a very large beehive style do. His eyes are blue and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Randal Badger, Male Human Warlock 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp.


Social Check DCs


Anselm Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with small hat. His hair, while still mostly brown, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Detective, Anselm learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better world.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insane, Secretive. Bonds: Adventurer, Job. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Anselm Westcott, Male Human Warlock 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Performance +2, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs


Heward Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. He has moderate length golden hair. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job; and to be a cook again

Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Job. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Heward Copeland, Male Human Druid 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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