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NPC Generator

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Advanced [show]


Henry Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a green and brown robe with the hood down. He has a penchant for wearing a ring with an oversized amber on his left hand. He has shaved his head bald. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and to protect his home

Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Guardian. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Henry Yeardley, Male Human Sorcerer 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 2 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)17 (+3) 13 (+1)15 (+2)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 30000 cp. Red garnet (110 gp). Red-brown spinel (110 gp). Deep blue spinel (600 gp). Sardonyx (50 gp).


Social Check DCs


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He wears his golden hair up in a very large beehive style do. His green unseeing eyes seem to look past you.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Military, Attractive. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Balimaar Deighton, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Deighton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, tan cloak. He keeps his brown hair in a flapper bob. His eyes are likewise hazel.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Detective business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Detective for hire.

Motivation: A deep hatred of giants; and wants to open a new tavern

Flaws: Insane, Shy. Bonds: Job, Family, Enemies. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Don Deighton, Male Human Wizard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 100 gp.


Social Check DCs


Clerebold Wade, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large black jacket. He is bald on top and has large brown tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Fearful. Bonds: Military, Adventurer, Job. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Wade, Male Human Warrior 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)6 (-2) 14 (+2)7 (-2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Clerebold Barton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish brown hair is in a traditional bowl cut. His eyes are brown and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Clerebold Barton, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)13 (+1) 11 (+0)17 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 sp. 1 Silver holy symbol. 1 Simple lock. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs

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