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NPC Generator

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Advanced [show]


Cory Hadley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left leg appears badly burned and disfigured. He sports a flattop hair cut. His eyes, though not visible through his cowl, are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful, Insane. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Cory Hadley, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 2800 sp.


Social Check DCs


Reynard Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He has a long black beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: This man loves poetry and to teach people poetry more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Reynard hails from a village terrorized by dire rats. In his 10th year, his parents were killed by a dire rats raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Revenge; and his relatives are trying to arrange a marriage

Ideals: Athletic, Artistic. Bonds: Family, Enemies. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Reynard Bradford, Male Human Aristocrat 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Sage. His black hair has been sun bleached extensively. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Bather, his father struggled to pay the bills. His childhood dream was to be a Bather, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Military, Poor, Job. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Enfield, Male Human Adept 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is well dressed, constantly wearing a green suit, tan shirt, and white tie. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his mother.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's attracted to the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

John Middleton, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Patrick Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long golden beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Patrick Kendal, Male Human Druid 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 6 (-2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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