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Advanced [show]


Don Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He wears his brown hair down. His green eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Don took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family.

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Family, Nature. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Morton, Male Human Paladin 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)9 (-1) 12 (+1)7 (-2)
Skills Athletics +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp.


Social Check DCs


Tim Hale, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His auburn hair is singed and shortened. His violet eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: Tim hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against drow.

Ideals: Athletic, Disciplined, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Tim Hale, Male Human Ranger 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Gresham, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man very much looks the part of a Ruler. His white hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has achieved small success as a Ruler.

Motivation: He is unsatisfied with his job; and an old rival family wants him found

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Family. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Gresham, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Geoffrey Norton, Male Human [Permalink]

Personal [hide]

Description: This man wears a white cloak and cross-gartered red stockings. He is muscular with a powerful set of arms. He is bald on top and has large brown tufts of hair around his ears. This amber eyed westerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Humans.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and he is content

Ideals: Artistic, Persistence. Flaws: Ugly, Mundane, Racist. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Geoffrey Norton, Male Human Sorcerer 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 4000 sp.


Social Check DCs


Hunter Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is cut jaggedly and amateurishly. He has a dull look in his amber eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his father.

History: Sold as a small child to a brothel owner, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Kimberley, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)7 (-2) 14 (+2)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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