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Advanced [show]


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He keeps his long brown hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Adventurer, Guardian. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Kody Winterbourne, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Star rose quartz (60 gp). Carnelian (60 gp). Jasper (60 gp).


Social Check DCs


Lewis Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple pastel robe with blue stripes complete with hood. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He desires power and/or immortality; and to reunite with his absent mother

Ideals: Athletic, Optimist. Bonds: Adventurer, Poor, Family. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Shelby, Male Human Druid 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 800 gp.


Social Check DCs


Frederick Bradford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right leg appears badly burned and disfigured. His brown hair is cut short. His eyes are blue and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Frederick studied abroad. His necromantic abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he would like to get married and retire

Ideals: Philantrophist, Gifted. Flaws: Lazy, Greedy. Bonds: Has a crush. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Frederick Bradford, Male Human Paladin 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Heward Wakefield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and is dressed in earthy colors with a black and white handkerchief worn on his left side. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Fisher, Heward learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: Attractive, Job, Family. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Heward Wakefield, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Tourmaline (90 gp). Azurite (11 gp). Sardonyx (50 gp). 1 Good lock. 1 Simple lock.


Social Check DCs


Alex Shipley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case, marred by teas. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful wizard made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many drow want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Mentor, Debt. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Alex Shipley, Male Human Warrior 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Golden yellow topaz (1200 gp). Deep green spinel (130 gp). Black star sapphire (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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