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NPC Generator

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Advanced [show]


Adam Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. With bright chestnut hair and a scraggly beard. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Blacksmith like his mother before him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Addict, Impulsive. Bonds: Poor, Job, Military. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Adam Hornsby, Male Human Sorcerer 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 6000 sp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Sapphire pendant on gold chain (1500 gp).


Social Check DCs


Nicholas Harley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Nicholas studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Optimist, Gifted. Flaws: Insane, Shy. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Nicholas Harley, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Masterwork studded leather. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Geoffrey Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with red and brown striped suspenders. He wears various colorful collared shirts, and he perpetually has his longbow ready. His long chestnut hair reaches down to his waist. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Disciplined. Bonds: Adventurer, Slave, Nature. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Gyula, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ralf Branson, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy red hair. His gray unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with unlife at a very young age, Ralf has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Fighting, Athletic, Optimist, Justice. Flaws: Disease. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Ralf Branson, Male Human Ranger 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 pp. Amethyst (150 gp). Pink pearl (150 gp). Hematite (13 gp). Jet (150 gp). 1 Chain shirt. 1 Banded mail.


Social Check DCs


Patrick Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a fancy black suit. Beneath his clothing is a huge mess of scar tissue. His red hair is heavily combed to the right. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them

History: Patrick was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Philantrophist, Persistence. Flaws: Addict, Shy. Bonds: Attractive, Slave. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Sherwood, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Moss agate (10 gp). White opal (800 gp). Pink pearl (160 gp).


Social Check DCs

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