Wymar Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His moppish brown hair is in a traditional bowl cut. His eyes are hazel and he is always smoking a pipe.
Personality: He is mildly Human supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Racist. Bonds: Religious, Nature, Adventurer. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Gerard Dryden, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern man wears a red coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He has styled his golden hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.
History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: To protect his home; and he has a crush on the local bounty hunter
Ideals: Athletic. Bonds: Attractive, Nature, Has a crush, Guardian. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Geoffrey Hartford, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large green jacket. His golden hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Merchant, but he got bored and became a Sage. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Religious, Job. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Henry Spalding, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a white cloak and cross-gartered green stockings. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the north. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Barrister, his father struggled to pay the bills. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Pacifist, Gifted. Flaws: Fearful. Bonds: Poor. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Giant, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp. Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the east, but his parents moved at a very young age to the north. Peter was born on a far eastern desert where he grew up under the tutelage of his father, an expert Bellfounder. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Philantrophist. Flaws: Ugly, Addict, Hedonist. Bonds: Immigrant. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
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