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Advanced [show]


Godfrey Atherton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his brown hair. His fierce blue eyes like to dwell on things.

Personality: Eccentric and domineering, Godfrey will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a wizard, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Atherton, Male Human Druid 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 18 (+4)13 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 14
Languages Common, Aquan, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 10000 cp.


Social Check DCs


Theodoric Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mortician. He carries a battered club and tarnished shortbow as well. His hair is silver and very short. He tend to wears goggles to shield his eyes.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the east. He worked as a nervous Mortician and found it very stressful. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Job, Poor. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Ainsworth, Male Human Warlock 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)6 (-2) 17 (+3)6 (-2)
Skills Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Azurite (11 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His chestnut hair is knotted and matted. He has green eyes and a black hat with a grey feather.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. In his 15th year, his parents were killed by a dire rats raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He left for the east, certain he would find work there.

Motivation: Someone believes him a fraud; and many dire rats want him driven away

Flaws: Depressed. Bonds: Immigrant, Adventurer, Enemies. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Arnold Ainsworth, Male Human Adept 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 10 (+0)7 (-2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1900 sp. Azurite (5 gp). Jasper (60 gp).


Social Check DCs


Henry Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His silver hair and beard is wavy and long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east his family was never financially stable. A gifted student he started as a Map Maker, but he got bored and became a Butcher. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Job, Poor. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Henry Marleigh, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Drogo Colby, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. He wears a top hat to cover his moderate length golden hair. His amber eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He feels threatened by others.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Colby, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Buckler. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs

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