Bernard Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.
History: Bernard was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee.
Kyle Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue coat over a yellow low-cut shirt, and a Stetson hat upon his head. He has wavy chestnut hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: When he was but 6 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shoemaker job and began his own company from there.
Motivation: Human compassion; and expand his business
Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 46000 sp. 1 Minor magic item.
Trym Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Miner uniform. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.
History: Born in the south to a Miner, Trym learned a great deal about his mother's area of expertise. His childhood dream was to be a Baker, but he was a colossal failure. He then took over the family business and is one of the better Miner for hire.
Motivation: Expand his business; and sabotage a competitor
Ideals: Gifted, Logical. Flaws: Disease, Sensitive. Bonds: Job. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Silver comb with moonstones (700 gp). 1 Minor magic item.
Bernard Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He sports brown clothing, slightly heavier than average wear, and his gloved hand is found clutching a trident. He is bald on top and has large white tufts of hair around his ears. His green eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast desert. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He has a hunchback. He wears his auburn hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is mildly Human supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Roland studied abroad. Cursed with a spirit at a very young age, Roland has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a strong sense of loyalty to human people
Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist, Disease. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Old masterpiece painting (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!