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Advanced [show]


Chad Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is dressed in earthy colors with a red and brown handkerchief worn on his right side. He sports a long auburn beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Around other people he will do his best to conceal his emotions and appear jolly.

History: Chad was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Chad Hayes, Male Human Aristocrat 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Pink pearl (100 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). 1 Minor magic item.


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He carries a battered warhammer and tarnished shortbow as well. His blonde hair is cut short. His eyes are gray and catlike.

Personality: He has always had a great fascination with Human culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants revenge against brigands

Ideals: Fighting, Extrovert. Flaws: Racist. Bonds: Slave, Adventurer, Enemies. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Norman Gracey, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 3200 sp. Amethyst (100 gp). Moonstone (20 gp). 1 Magnifying glass. 1 Good lock.


Social Check DCs


Alex Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Alex was born on a far eastern plains where he grew up under the tutelage of his father, an expert Carter. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Joker, Gifted. Flaws: Mundane, Antagonistic. Bonds: Immigrant. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Alex Enfield, Male Human Rogue 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)9 (-1) 7 (-2)13 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Anselm Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs, and sports empty pouches on his belt. His golden hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Shipwright, who enjoyed hunting, Anselm was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Flaws: Insane, Fearful. Bonds: Nature, Rich, Adventurer. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Anselm Tyndall, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1800 sp.


Social Check DCs


Conrad Gentry, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears white leather gloves, a white jacket, and tight pants. His blonde hair is thinning but still full. This violet eyed southerner is not easily forgotten.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. In the meantime he has taken over work as a Cartwright and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Racist. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Conrad Gentry, Male Human Rogue 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 10 (+0)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs

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