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NPC Generator

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Advanced [show]


Trym Leighton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black tunic with yellow highlights, and long blue pants that bunch up around his shoes. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful slaver made him what he is. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Greedy. Bonds: Family, Mentor. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Trym Leighton, Male Human Druid 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp.


Social Check DCs


Gomory Asheton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He keeps his long blonde hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Flaws: Sensitive, Insane. Bonds: Immigrant, Nature, Adventurer. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Asheton, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp).


Social Check DCs


Thomas Marley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright grey suits and hats. His hair is auburn and curly. His blue eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Adventurer, Rich. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Thomas Marley, Male Human Barbarian 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up. He has blue eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. He was taken from his home at a very young age. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Fighting, Professionalism, Logical. Flaws: Insane. Bonds: Rich, Slave. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Manfred Brixton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light violet in addition to tight pants and is in decent physical shape. His tied-back hair is silver. His amber eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Crown-heir in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Immigrant. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Ernest Mitchell, Male Human Monk 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Celestial, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp.


Social Check DCs

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