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Advanced [show]


Randal Gracey, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and blonde with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born at the edge of vast forest. A gifted student he started as a Barkeep, but he got bored and became a Gardener. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Hedonist. Bonds: Family, Nature, Job. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Randal Gracey, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Athletics +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hugh Preston, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a brown costume with the symbols of his god on his torso. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Joker, Optimist. Bonds: Nature, Has a crush, Military. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Hugh Preston, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Ernest Alton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. His hair is short and brown. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Athletic, Disciplined, Fighting, Logical. Bonds: Attractive. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Alton, Male Human Druid 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)6 (-2) 8 (-1)16 (+3)
Skills Deception +5, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Reynard Snape, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a grey and brown robe with the hood down. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Reynard Snape, Male Human Cleric 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 17000 cp.


Social Check DCs


Theodoric Sydney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a red costume with the symbols of luck on his torso. Beneath his clothing is a huge mess of scar tissue. He wears a wide-brimmed hat to cover his moderate length golden hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a orcs raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: He wants revenge against orcs; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Slave, Religious, Enemies. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Sydney, Male Human Druid 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)17 (+3) 7 (-2)16 (+3)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Auran, Celestial, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs

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