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NPC Generator

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Advanced [show]


Dustin Alston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His silver hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Dustin has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Hedonist, Impulsive, Disease. Bonds: Immigrant. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Dustin Alston, Male Human Paladin 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Ernest Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with black socks and a vest with buckled shoes. His golden hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is a Slaad in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Adventurer. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Shipley, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. A roughly beaten golden orb (110 gp). Cloth of gold vestments (110 gp). Brass mug with jade inlays (100 gp). 1 Darkwood Buckler. 1 Masterwork Light steel shield.


Social Check DCs


John Weston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear grey tank tops with black pants, and is pretty ugly. He wears his black hair up. He has a dull look in his amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born to a poor family in the city he treasured whatever gifts he got. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

John Weston, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Simon Anderton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears black trousers with green and yellow striped suspenders. He wears various colorful collared shirts. His silver hair is unkempt and raggedy. His eyes are likewise green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Doctor, Simon learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Job. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Simon Anderton, Male Human Druid 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 900 gp. Zircon (60 gp). White pearl (40 gp). Red spinel (40 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large white mantle and cape that has been intricately interwoven into his black robe. His silver hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 7 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Fighting, Logical. Flaws: Insomniac. Bonds: Nature, Immigrant. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

John Ainsworth, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2200 sp.


Social Check DCs

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