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NPC Generator

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Advanced [show]


Tim Davenport, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large tan mantle and cape that has been intricately interwoven into his white robe. He has moderate length golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Miner. Flattery will make him almost putty in your hands.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Selfish, Disease. Bonds: Job, Rich. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Tim Davenport, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 34000 sp.


Social Check DCs


John Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather, and sports empty pouches on his belt. He has a long black beard with little hanging trinkets. His thin eyebrows rest above his beady gray eyes.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Actor, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Military, Poor. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

John Redfield, Male Human Bard 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Goblin, Giant
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 120000 cp. Jade (40 gp). Sard (50 gp). White opal (1500 gp). Red garnet (40 gp).


Social Check DCs


Conrad Ashley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his right hand. His chestnut hair and beard is wavy and long. His violet eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Conrad studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home.

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Guardian. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Conrad Ashley, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Solomon Walcott, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears just a black suit, and his gloved hand is found clutching a kukri. His hair is short and brown. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. When Solomon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and to be a map maker again

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Walcott, Male Human Cleric 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs


Bertram Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His long black hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Bertram was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to be a sage again

Ideals: Joker. Bonds: Poor, Job, Family. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Bertram Blackwood, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 8 (-1)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp.


Social Check DCs

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