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Advanced [show]


Randal Cason, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Merchant, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered painting. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Cason, Male Human Sorcerer 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 6 (-2)13 (+1)
Skills Acrobatics +6, Animal Handling +1
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1100 gp. Tourmaline (40 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright tan suits and hats. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the north. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Pacifist, Philantrophist. Bonds: Military, Adventurer, Guardian. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Geoffrey Graeme, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp. Chalcedony (70 gp). Tourmaline (100 gp). Star rose quartz (70 gp).


Social Check DCs


Heward Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Bather uniform. His head has been shaved. His fierce gray eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Blacksmith, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Bather.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Job, Poor. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Heward Hallewell, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Thomas Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears his chestnut hair down. His eyes are likewise amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Thomas was born on a far western island where he grew up under the tutelage of his father, an expert Performer. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Lincoln, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears yellow leather gloves, a yellow jacket, and tight pants. His brown hair and beard is wavy and long. He has a tattooed face.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: John was born with his mother's beautiful face. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

John Shelly, Male Human Cleric 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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