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Conrad Digby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He likes to wear grey tank tops with green pants. His black hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is content; and he wants revenge against brigands

Ideals: Optimist, Extrovert. Flaws: Mundane. Bonds: Nature, Enemies. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Conrad Digby, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Religion +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp. Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Walcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long white beard, and similarly colored long hair. His eyes are a pleasant violet.

Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ernest was born in the north. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Laborer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business.

Ideals: Opinionated, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Walcott, Male Human Wizard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 27000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a green suit, violet shirt, and brown tie. He wears a Stetson hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Miller for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Immigrant, Job, Religious, Mentor. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Ernest Shelby, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 18 (+4)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Adelard Clayden, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He believes the world needs to unite to get rid of goblins once and for all.

History: His mother raised him in a mountain cabin. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Flaws: Insomniac, Ugly. Bonds: Job, Enemies, Nature. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Adelard Clayden, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)13 (+1) 7 (-2)10 (+0)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 300 gp. Jet (120 gp). Zircon (80 gp). Amber (120 gp).


Social Check DCs


Aldous Spaulding, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a black handlebar mustache and slicked back black hair. He has gleaming, smiling blue eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Aldous Spaulding, Male Human Monk 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 18 (+4)10 (+0)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Goblin, Sylvan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Banded agate (4 gp). Tiger eye turquoise (4 gp). Blue quartz (4 gp). Obsidian (4 gp).


Social Check DCs

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