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Advanced [show]


Gerald Heiser, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has done his best to style his white hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves painting and to teach people painting more than just about anything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful wizard made him what he is. He has had some formal painting training, and achieved minor success. He became a Adventurer soon after.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Greedy. Bonds: Military, Mentor, Job. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Gerald Heiser, Male Human Wizard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 3 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Landon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey armored body suit, with a simple black line shooting up and back down. His hair is auburn and curly. He has a dull look in his green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: The child of southern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Henry Landon, Male Human Ranger 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Rutherford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He has shaved his head bald. He wears a mask on his face.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in scythe use. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Fighting. Bonds: Job, Enemies. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adam Rutherford, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp.


Social Check DCs


Frederick Axton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. He has a small bristly mustache and wavy white hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Attractive, Military, Family. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Frederick Axton, Male Human Commoner 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +4

Possessions: 12000 sp.


Social Check DCs


John Digby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear grey clothing when he does not wear armor and is in decent physical shape. He has white hair. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic, Insane, Forgetful. Bonds: Adventurer, Religious. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Digby, Male Human Wizard 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 500 gp.


Social Check DCs

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