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NPC Generator

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Advanced [show]


Lewis Garrick, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His long white hair is drawn into a two foot long braid. His eyes are a pleasant brown.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west, but his parents moved at a very young age to the south. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Lewis Garrick, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)16 (+3) 17 (+3)14 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He likes to wear ponchos typically of a light brown in addition to tight pants. He has a hunchback. His auburn hair is lengthy and is close to two feet long. His hazel eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Born in the west to a Marshal, Aldous learned a great deal about his father's area of expertise. His childhood dream was to be a Laborer, but he was a colossal failure. He has dedicated himself to building a better trade route.

Motivation: Further expansion of business; and many illithids want him driven away

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Aldous Emsworth, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 6 (-2)17 (+3)
Skills Athletics +4, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Don Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Disciplined, Gifted. Flaws: Addict, PTSD. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Don Northcott, Male Human Barbarian 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)9 (-1) 14 (+2)16 (+3)
Skills Athletics +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +7

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Browning, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His chestnut hair is long and unkept. His eyes, though not visible through his cowl, are green.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: He was born into a rich family. Patrick was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Religious. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Patrick Browning, Male Human Druid 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. A small bag of saffron. (20 gp). Brass mug with jade inlays (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Addington, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His red hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He now owns his own business.

Motivation: A deep hatred of giants; and expand his business

Flaws: Addict, Antagonistic. Bonds: Slave, Job, Enemies. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Peter Addington, Male Human Sorcerer 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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