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NPC Generator

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Advanced [show]


Gunter Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Persistence, Joker. Flaws: Ugly. Bonds: Religious, Job. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Gunter Gresham, Male Human Paladin 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 8000 sp.


Social Check DCs


Anselm Hadley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a green feathered hat and green clothes, and his gloved hand is found clutching a shield. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Optimist. Bonds: Mentor, Job, Family. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Hadley, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Don Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears grey leather gloves, a grey jacket, and tight pants. His brown hair is smooth and relatively long. His brown eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to human people

Ideals: Entrepeneur, Optimist. Flaws: Cynical, Racist. Bonds: Poor. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Don Hadley, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Robert Law, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. With bright black hair and a scraggly beard. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with his crush; and he's in love

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Robert Law, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kody Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a blue small hat and blue clothes. His white hair is cut short. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Kody took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted, Entrepeneur. Bonds: Adventurer, Has a crush. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kody Breeden, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand -1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 1 Masterwork manacles.


Social Check DCs

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