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NPC Generator

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Advanced [show]


Odo Hailey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears a deerstalker hat to hide his balding. His eyes are green and beady.

Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.

History: Odo was born in the north. At a young age he loved to build and create. Cursed with a spirit at a very young age, Odo has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic, Disease. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Odo Hailey, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Alex Riley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has a large red mantle and cape that has been intricately interwoven into his blue robe. His hair is black and very short. He has green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Fletcher in town.

History: He comes from a rich northern family. When Alex reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Alex Riley, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (12 gp). Aquamarine (600 gp). Bloodstone (60 gp). Bloodstone (60 gp). 5 Acid flasks. 3 Thunderstones.


Social Check DCs


Ralf Rayden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely green suit with black socks and a vest with buckled shoes. With bright golden hair and a scraggly beard. His face is scarred and worn.

Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.

History: The child of a Dyer, who enjoyed hunting, Ralf was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up flail and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Ralf Rayden, Male Human Cleric 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. Rock crystal (30 gp). Jade (110 gp). Tourmaline (110 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely brown suit with white socks and a vest with buckled shoes. He has styled his blonde hair well, parting it to the right. This blue eyed westerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Miller, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

William Winthrop, Male Human Monk 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (500 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs


Gerard Rowley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His white hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Gerard studied abroad. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic, Addict. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Gerard Rowley, Male Human Paladin 9
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 46 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)17 (+3) 6 (-2)11 (+0)
Skills Insight +1, Intimidation +3
Senses Passive Perception 8
Languages Common, Gnome, Auran, Druidic
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp).


Social Check DCs

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