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NPC Generator

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Advanced [show]


Chad Everly, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and brown. His eyes are violet.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Chad was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: Regain custody of his son.

Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Chad Everly, Male Human Monk 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)10 (+0) 9 (-1)10 (+0)
Skills Nature +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. Aquamarine (300 gp). Lapis lazuli (15 gp).


Social Check DCs


Ernest Benson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red small hat and red clothes. He wears a small hat to hide his balding. He has gray eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Ernest has worked very hard to control his curse. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Disease, Secretive. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Ernest Benson, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Dilettante. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Immigrant, Poor. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Guy Branson, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 7 (-2)16 (+3)
Skills Deception +5
Senses Passive Perception 8
Languages Common, Goblin, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 400 gp. Golden yellow topaz (200 gp). Violet garnet (200 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). 1 Hourglass. 1 Average lock.


Social Check DCs


Richard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He sports a flattop hair cut. His gray eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his brother; and to share knowledge with the world

Ideals: Persistence, Logical, Gifted. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Richard Ainsworth, Male Human Fighter 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 11 (+0)8 (-1) 13 (+1)7 (-2)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 120 pp.


Social Check DCs


William Huckabee, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy black beard and wild black hair. His eyes are violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north to a Soapmaker, William learned a great deal about his mother's area of expertise. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He struck the Soapmaker job and began his own company from there.

Motivation: He wants revenge against illithids.

Ideals: Optimist. Bonds: Attractive, Job, Slave, Enemies. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

William Huckabee, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)13 (+1) 11 (+0)16 (+3)
Skills Nature +3, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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