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NPC Generator

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Advanced [show]


Kody Adley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a simple black robe with white stripes complete with hood. He has a hunchback. He wears his red hair up in a very large beehive style do. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new barber responsibilities is difficult

Flaws: Ugly, Insane. Bonds: Job, Mentor, Rich. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Kody Adley, Male Human Warrior 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hugh Compton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He has chestnut hair. His eyes are a pleasant hazel.

Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Hedonist, Lazy, Disease. Bonds: Mentor. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Compton, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Old masterpiece painting (400 gp).


Social Check DCs


Bernard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Bernard Ramsay, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Hubert Snape, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. His tied-back hair is auburn. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Optimist, Opinionated. Flaws: Depressed. Bonds: Mentor, Job. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Hubert Snape, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 8000 cp.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean black cloak covering his clean studded leather. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his wide-brimmed black hat.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of eastern immigrants he idolized his father. He dropped out of school before completing his studies. He struck the Engraver job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Ideals: Logical. Bonds: Immigrant, Job, Family. Occupation: Engraver

Voice: Stutters

Attributes [hide]

John Addington, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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