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NPC Generator

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Advanced [show]


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by chocolates. His blonde hair is heavily combed to the left. His gray eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He was granted necromantic powers by his dying sister.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Trey Gentry, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Simon Alston, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a blue coat with green slacks. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy golden hair. His fierce amber eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Bather soon after.

Motivation: Wants to open a new tavern.

Flaws: Racist, Fearful. Bonds: Military, Job. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Simon Alston, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Rich purple corundum (1100 gp).


Social Check DCs


Charles Appleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Actor does. His hair is silver and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Animal Trainer, who enjoyed hunting, Charles was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Animal Trainer again.

Flaws: Addict, Antagonistic, Ugly. Bonds: Job, Nature. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Charles Appleton, Male Human Cleric 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 9 (-1)9 (-1)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Draconic, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Robert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Military. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Robert Birkenhead, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Kyle Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His hair is auburn and very short. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a mountains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature, Rich. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Kyle Yardley, Male Human Druid 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 50 pp. Freshwater pearl (16 gp). Alexandrite (700 gp). Citrine (50 gp). Deep green spinel (70 gp).


Social Check DCs

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