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NPC Generator

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Advanced [show]


Dustin Rowley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He is baby faced.

Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. He takes great joy in being the best Junk Dealer in town.

History: He was born at the edge of vast forest. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Junk Dealer.

Motivation: Expand his business; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Dustin Rowley, Male Human Expert 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +6, History +5
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5

Possessions: 800 gp. Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Byron, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist, Impeccable. Bonds: Poor, Nature, Adventurer. Occupation: Servant

Voice: Raspy

Attributes [hide]

Lewis Byron, Male Human Ranger 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Arnold Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His brown hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To end his boredom.

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Family. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Arnold Shipley, Male Human Aristocrat 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Diggory England, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. His black hair and beard is wavy and long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things.

Ideals: Disciplined, Artistic. Flaws: Addict. Bonds: Mentor. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Diggory England, Male Human Commoner 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Gomory Bristol, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears bulky white painted plate armor. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Mentor. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Gomory Bristol, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Sard (60 gp). Black pearl (200 gp). Deep blue spinel (200 gp).


Social Check DCs

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