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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Gerald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, blue, dusty cloak. His long silver hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Barrister, but he was a colossal failure. He has worked as a Performer like his mother before him.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Gerald Eastaughffe, Male Human Ranger 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. Onyx (20 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Thorpe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears a feathered hat to hide his balding. His gray eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He is greedy; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Rich, Nature. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

John Thorpe, Male Human Monk 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 7 (-2)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Drogo Kelsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: Gifted from a young age, Drogo studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Kelsey, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 7 (-2)10 (+0)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Nicholas Tattersall, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Seamstress. He has no hair. His eyes are hazel and catlike.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Seamstress and found it very stressful. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Nicholas Tattersall, Male Human Rogue 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)8 (-1) 13 (+1)16 (+3)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 700 gp. Tiger eye turquoise (9 gp).


Social Check DCs


Solomon Snape, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and to reunite with his absent mother

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Has a crush. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Solomon Snape, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)14 (+2) 17 (+3)6 (-2)
Skills Acrobatics -1, Deception +0
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +0

Possessions: 300 gp.


Social Check DCs

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