Lewis Gyula, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright violet suits and hats. His chestnut hair is matted, messy, and big. His eyes are gray and beady.
Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He comes from a rich northern family. Over the years he perfected his riding and shooting skills. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: He is greedy; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Job. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Percival Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. His hair is short and white. His eyes are likewise green. His teeth are white and perfect.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business.
Ideals: Entrepeneur, Optimist. Bonds: Slave, Attractive, Job. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
Possessions: 1000 gp.
Adelard Langston, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it and is in decent physical shape. His tied-back hair is black. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Adelard was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Family, Slave. Occupation: Mason
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Simon Gracey, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His red hair is kept up in a ponytail inside a small hat. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Simon lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Optimist. Flaws: Addict. Bonds: Family, Job, Has a crush. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. Black pearl (800 gp). Malachite (11 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Norman Shelby, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Shoemaker. His long red hair reaches down to his waist. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: When he was but 8 years old his parents immigrated from the north. When Norman reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Shoemaker.
Motivation: He seems to be bored by most things; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Military, Immigrant, Job. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1000 sp. 1 Superior lock. 1 Disguise kit.
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