Gomory Colton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He sports a long red beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and retire the richest man in the south
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Attractive, Immigrant, Poor. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Terran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 35000 sp.
Simon Law, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish auburn hair is in a traditional bowl cut. His eyes are a pleasant amber.
Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Athletic, Optimist. Bonds: Job, Military, Immigrant. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 30000 cp.
Adelard Thackeray, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and dresses in collared shirts and wears a proper scarf over his head. His right hand appears badly burned and disfigured. His silver hair is thinning but still full. His violet eyes dart from person to person to random spaces in the air.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south to a Mayor, Adelard learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Mayor for hire.
Motivation: Expand his business; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Artistic. Flaws: Impulsive, PTSD. Bonds: Job. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. Amber (50 gp). Brown-green garnet (50 gp). Blue quartz (11 gp). Chrysoberyl (50 gp). 1 Minor magic item.
Thomas Bentham, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He wears his blonde hair up. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.
History: The child of a Gardener, who enjoyed hunting, Thomas was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and he's attracted to the pc
Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Nature, In love. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 30000 cp.
Odo Breeden, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy brown suit. His black hair is thinning but still full. His gray eyes are slightly larger than normal.
Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He also has developed a complete distrust of the Ruler profession.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Bellfounder.
Motivation: He has a crush on the local Ruler; and his religion dominates his actions
Ideals: Athletic. Bonds: Attractive, Has a crush, Job, Religious, Debt. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Red-brown spinel (100 gp). Tourmaline (100 gp). Golden pearl (100 gp). Eye agate (13 gp). 1 Minor magic item.
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